Balic: The wealthiest of the city-states, Balic sits on the shores of the Forked-Tongue Estuary. Renowned for its thinly-veiled democratic traditions, the sorcerer-king Andropinis serves as dictator ruling over a senate known as the Chamber of Patricians, who dare not defy his edicts. Balic’s mercantile status allows it to prosper and it has developed into one of the most cultured of the Seven Cities as a result.

Draj: Farthest from the hub of civilization on the outskirts of the Tyr Region, Draj is an isolated, brutal city-state embroiled in never-ending conflict. Known as the City of the Moons, the mad sorcerer-king Tectuktitlay rules Draj through fear and overt strength. Tectuktitlay’s templars, the moon priests, are constantly looking for suitable sacrifices to bring their king at the grand and bloody Father and Master Temple.

Gulg: Within the verdant confines of the Crescent Forest, the smallest of the city-states exists as a community collective of villages drawing its sustenance from the rare bounty of the lush land. Its residents consider their queen Lalali-Puy a goddess and most willingly serve her and her templars. The people of Gulg believe that only the Oba (their name for Lalali-Puy) can keep the primal spirits from harming them, and many in her service use primal magic to control the dangerous spirits.

Nibenay: Also known as the City of Spires, the people of Nibenay see themselves as the last bastion of true civilization on Athas, an arrogance propagated by their king, who bears the same name as the city-state. The architecture of Nibenay is a reflection of the Shadow King’s worldview – grand, opulent, and awe-inducing. The reclusive king’s templars are all females wedded to him upon acceptance into his service.

Raam: A populous city-state in the constant grip of chaos, its queen Alabach-Re cares little for anything more than her own pleasure. Her citizens have broken themselves into squabbling factions, tearing at what scraps of sustenance haven’t been claimed by the sorcerer-queen. Its citizens teeter on the brink of hopelessness, desperate to be removed from their current state of strife.

Tyr: A massive golden ziggurat and Golden Tower impress visitors to the oldest Athasian city-state. Tyr is currently in a state of change and uncertainty, as the sorcerer-king Kalak was recently overthrown and killed. The city is now a hotbed of intrigue, hope, and fear as freedom struggles against centuries of tyranny. Because of its current status, Tyr has become a common destination for adventurers seeking fortune and a free life.

Urik: A powerful, militarized city-state, Urik is ruled by Hamanu, a rigid-minded strategist whose battle prowess knows no equal. The self-styled King of the World long ago erected fortress walls around his city, and the authoritarian nature of his rule demands peace and order be kept within Urik’s gates. The laborers and craftsmen here are industrious, keeping Hamanu’s war machine supplied and providing a vast output of trade goods.


Condemned of Athas djordi37